Star Trek: Elite Force II
Borg Tower - Deathmatch Map
Originally the map was created by Flix but he never finished it, I recently discovered the map among his released source-files and couldn't resist the urge to complete it.
Borg Tower has the following features:
- A well balanced and optimized Deathmatch gameplay
- Borg Alcoves regenerate Player health
- BORG AI enemies can be spawned
- Bot Support
MOM 2.0 - Multi Options Menu 2.0
This is the Next Generation of my MOM.This is a playable Tech Demo, to demonstrate MOM 2.0 (Multi Options Menu).
This is alomst Identical to MOM but it is now more compatible to the Co-op mod and slightly more advanced.
In addition MOM 2.0 is almost 100% compatible to the old MOM
MOM - Multi Options Menu
This is a playable Tech Demo, to demonstrate my new creation called MOM (Multi Options Menu).
The distinctive feature of this is that it enables the Player to use a specific Menu to choose between multiple options, his selection can be detected by the script and will perform the predefined action in a function.
This is similar to the stock singleplayer Menus, but it works in multiplayer any time, without cheats enabled.
This Techdemo provides the following features:
- A two way Transporter with 4 available different coordinates
- A Replicator, allowing you to pick up and use the items
- 4 new interactivity indicator Symbols
- Gives a weapon to the player on spawn
- A Lift, with 9 levels to go
- A controllable Fontaine
- A Code access Panel
- A destructible Lamp
- 5 different Menus
Dual Language Pack - Dual Sprach Packet
This package allowes you to change the game Language.
Four files allowing you to change and mix the language of Star Trek: Elite Force II.
- English only
- German only
- English with German text
- German with English text.
The legendary shuttleV2s, our Beginning.
shuttleV2s stands for Shuttle version 2 Script, it is the second generation of our Flyable Shuttle Project, with better brush work and better scripts.
The Shuttle is made of Brushes and Models bound together to a script-origin, this script origin can be controlled via an User-Interface which appears when a player does press use in the shuttle interior at the pilot console.
The Shuttle offers the following unique features:
- The first and only fully controllable Vehicle in the Game
- The first Interactive destructible and repairable Vehicle in the Game
- The first working brushed interactive shields, our shielding technique has been copied and reused in many different Games
The shuttleV2s became later the HaZardModding Logo
Brushed Shuttle Nonscript (v2)
A fully brushed Shuttle, inside and outside.
It's for RPG Use or Multiplayer Use as well, it can be loadad into mapfiles via the Überradiant.
This is the best brushed shuttle ever made for STEF2!
Real Water Script
A smart script which allows you to implement a script faking the effect of real water for Star Trek: Elite Force 2.
Players can get drown when remaining under the water surface for a longer duration of time. They louse health and leak air, which is shown as small air bubbles. Once these ascending air bubbles reach the water surface they vanish into a small water splash with a decent drip-sound.
Each Console does have a own Modus, each Modus is a different Fight-Simulation in Klingon style.
You can activate each Console by using the USE-key while you in front of the each console. If you start a other Mode while one Mode is already active the active mode will be stopped and the new Mode starts.
Stargate Tech Demo 2
Featuring a small building and very small outdoor environment, this map simulates the Stargate Effect
The package delivres you new sounds and textures/shaders in good quality
Mapping by Spannerads, Antiker and Chrissstrahl
This Map is based on the design of the STVEF map ctf_faceoff.
It is a pure CTF map and supports all game types and Modifiers for EF2. This map and it's script is Open-source, the Music is by GhosT aka Zero5 (Cry).
Interactive Forcefield is a small interactive example map.
This Map demonstrates what you can do with the stock ef2 Radiant and a little bit of scripting. It features a interactive Forcefiled, a script controlled NPC and a interactive Desklamp
A small Bat'leth only map for all the Warriors out there!
This map features a mini-mission when loadad in Single-Player and offers a execelent battle ground for hot Bat'leth fights in Multi-Player
Co-op Bat'leth Arena
A updated and optimized version of our nice bl_arena map.
This map features a mini-mission In Single-Player/Multi-Player, your Objective is to defeat all Klingons in battle with the Sword of Honor.
Compatible to HaZardModding Co-op Mod 4.4 and above, you do not require the Co-op Mod but this level offers more features in Combination with the Co-op Mod.
This are simple Plant Textures with special Shaders.
The texures need to be placed on patches, cylinders or brushes, this are not models!
old mp shuttle
A short shuttle ride is featured on this pre-version of shuttleV2s
You can start the shuttle by using the console next to the shuttle it's heck. You can fly with the shutte and/or shot the shuttle it's shilds.hazardmodding.chrissstrahl.de/downloads/addons/ef2_coop_blArena.zip